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Star Wars Zero Company

Command Hawks and Zero Company—a gritty crew of ex-Republic soldiers, Mandalorians, fugitive Jedi, and mercenaries—against the Infinite Coil cult in the final days of the Clone Wars.

Aug 27, 2026Release Date
Out NowStatus
12 SpecializationsClasses
4 OperatorsSquad Size
20 Custom RecruitsRoster Cap
NOW AVAILABLE — LAUNCHED AUG 27, 2026

4-Operator Squad Synergy Builder

Assemble a 4-operator fireteam from the 12 verified specializations to analyze squad AP economy, suppression rating, burst DPS, and tactical balance.

Active Fireteam Selection (4 Operators)(4/4)

SLOT 01S

Assault

Close Quarters / Breaching

SLOT 02S

Gunslinger

Multi-Target / AP Gen

SLOT 03A

Heavy

Area Denial / Shield

SLOT 04S

Medic

Trauma / Stimpacks

Available Specializations

Squad Combat Assessment

Tactical Balance73/100
AP Efficiency83%
Cover Suppression66%
Burst DPS76%
Squad Sustain66%

What is Star Wars Zero Company?

Star Wars Zero Company is a gritty, single-player turn-based tactics game developed by Bit Reactor (led by ex-XCOM veterans including Greg Foertsch) in collaboration with Respawn Entertainment and Lucasfilm Games, published by Electronic Arts.

Set during the twilight of the Clone Wars (commonly dated to around 19 BBY), players command former Republic captain Hawks from 'The Den' on the Ring of Kafrene. Manage 3 Action Points (AP) per turn, build the squad-wide Advantage pool, and deploy 4-operator fireteams against the Infinite Coil across the Outer Rim.

DeveloperBit Reactor (Respawn collab)
PublisherElectronic Arts / Lucasfilm Games
PlatformsPC (Steam/EA App/Epic), PS5, Xbox Series X|S
GenreTurn-Based Tactics RPG (Single-Player)
Release DateAugust 27, 2026
Business Model$49.99 Buy-to-Play (No Microtransactions/Codes)
Engine & ScopeUnreal Engine, 30-40 Hour Campaign
Read Full Game System Guide

PC System Specs Matcher

Compare your gaming rig against the official Star Wars Zero Company hardware requirements.

Performance Tier Estimate

Well above the official recommended spec. Expect smooth 1440p at 60+ FPS with headroom (4K is not officially listed and depends on TSR / DLSS / FSR upscaling).

Essential Commander FAQ

Star Wars Zero Company officially launches on August 27, 2026 on PC (Steam, EA App, Epic Games Store), PlayStation 5, and Xbox Series X|S.

It is a single-player turn-based tactics RPG developed by Bit Reactor (founded by ex-XCOM veterans) and published by EA. You control 4-operator fireteams with 3 AP per turn, manage a shared Advantage meter, and operate from the Den on the Ring of Kafrene.

No. Star Wars Zero Company is a premium buy-to-play single-player title priced at $49.99 on PC ($59.99 on console). There are no microtransactions, gacha mechanics, or redeem codes.

There are 12 classes in total: 8 standard Specializations available to all recruits (Assault, Gunslinger, Heavy, Medic, Scoundrel, Scout, Sharpshooter, Soldier) and 4 exotic classes (Jedi Padawan, Mandalorian Warrior, Astromech, plus one not yet revealed).

Yes. Anakin Skywalker appears as a temporary guest operator in the Casualties of War mission, which follows a prisoner-exchange storyline. He is voiced by Matt Lanter and fights alongside Hawks for that single mission.

It has not been announced for Game Pass day-one. EA Play Pro subscribers on PC will likely have access. A Nintendo Switch 2 release is currently rumored/unconfirmed.

Yes. Permadeath is enabled by default but can be toggled off. On standard difficulty, accumulating three Injuries results in permanent death. If Hawks is killed, the mission fails and you must restart.

No DLC or post-launch content has been announced yet, there is no New Game+ (though later playthroughs unlock extra customization options), and there is no official mod support. There are also no microtransactions.

No. Star Wars Zero Company is Steam native and does not require the EA App. It supports Xbox and PlayStation controllers (with remapping) and 32:9 / 21:9 ultrawide monitors.

Your roster starts at a maximum of 7 operators and can be expanded to 20 through Den upgrades, story progression, and authored joins.

Ready to Deploy with Zero Company?

Master the 12 class specializations, optimize your 4-operator squad synergies, and keep your roster sharp for the post-launch fight against the Infinite Coil.